![]() Shooting Sports Timer for Fast Draw |
|||||||||||||||||||||||||||||||||||||||||||
|
|||||||||||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
The Shooting Sports Timer is designed to be used to Practice fast draw shooting at a target as done in CFDA and WDFA competitions. It can also be configured in Single and Multi-Timer configurations for Quick Draw competitions. This Practice Timer features 3/4 inch tall, easy to read displays, and a two position Bright/Dim switch to control the intensity of the target lights. The target light brightness can be optimized for the ambient lighting conditions. The extra bright target lights can easily be seen in the brightest sunlight. The timer is connected to the Lights using rugged, 18 ga., two wire lamp cord. If the cable is damaged, it can be easily repaired in the field. The Timer supports one or two shooters in all the modes. The Standard mode requires the user to press the Remote switch to start a timed event. The timer will then wait for a random time from 2 to 5 seconds and then turn on the lights. The lights will go off when the target is hit and the elapsed time will be displayed. The Standard mode is approved by CFDA for matches using two lanes. The Practice mode automatically restarts the timer after a delay. The timer emits a short Beep indicating the start of the random delay. At the end of the random delay, the lights will come on as in the standard mode and start the time measurement. Two different delay times are available. If two lights are connected, the timer waits for 12 seconds before restarting the cycle. If one light is connected, the timer waits 4 seconds before restarting the cycle. The faster recycle time allows users to load multiple cartridges and quickly run through all of them for an alternate method of practice. The Slave mode allows the user to connect multiple timers together. All timers, when in the slave mode, will start the timing sequence exactly 2 seconds after the release of the remote switch. All timers will be in sync to the nearest microsecond. A Competition Controller is available to provide for use in competition events. The Competition Controller will connect to an unlimited number of timers and provides the synchronization and random timing necessary for a multi-timer setup. This timer system has been approved by the CFDA for use in CFDA matches when the timers are used in conjunction with the Competition Controller. The Competition Controller provides voice commands to the shooters. The Competition Controller can be configured to speak the "shooters on the line" "shooters set" commands or to be silent to allow the match announcer to speak the commands. The Competition Controller can also be used in a practice mode along with a timer. In this configuration, the Controller is put into practice mode and then it is used to speak the commands to the user so that they can practice to voice commands just like in a real competition. The basic timer system consists of :
2. Two light boxes 3. Two shot sensors that attach to the targets 4. Remote start button 5. Two 35 foot cables to connect the lights to the timer 6. Two 3 foot cables to connect the hit sensor to the light 7. AC power supply
2. A cable to connect the Controller to a timer. 3. A Slave mode cable to connect two timers together. 4. AC power supply. |
||||||||||||||||||||||||||||||||||||||||||
Note: Customer must order both Computer Interface Software and Computer Interface Option for Timer together to make the interface function. Customers who have previously purchased the software and one timer can purchase additional timer options individually. |
|||||||||||||||||||||||||||||||||||||||||||
|
|
|||||||||||||||||||||||||||||||||||||||||||
Ordering, Shipping & Contact Information |
|||||||||||||||||||||||||||||||||||||||||||
|
|||||||||||||||||||||||||||||||||||||||||||